IgeTileMap2d

Method: occupyTile

Sets a tile or area as occupied by the passed obj parameter. Any previous occupy data on the specified tile or area will be overwritten.
occupyTile (Number x, Number y, Number width, Number height, * obj)
  • Numberx X co-ordinate of the tile to un-occupy.
  • Numbery Y co-ordinate of the tile to un-occupy.
  • Numberwidth Number of tiles along the x-axis to occupy.
  • Numberheight Number of tiles along the y-axis to occupy.
  • *obj
Returns *
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Isogenic (ī´sōjen´ik): Adj originating from a common source; possessing the same genetic composition.
Strange Things Happen at the One Two Point