Method: resizeByPercent

Resizes the original texture image to a new size based on percentage. This alters the image that the texture renders so all entities that use this texture will output the newly resized version of the image.
resizeByPercent (Number x, Number y, Boolean dontDraw)
  • Numberx The new width.
  • Numbery The new height.
  • BooleandontDraw If true the resized image will not be drawn to the texture canvas. Useful for just resizing the texture canvas and not the output image. Use in conjunction with the applyFilter() and preFilter() methods.
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