IgeEntity

Method: mouseUp

Gets / sets the callback that is fired when a mouse up event is triggered.
mouseUp (Function callback)
  • Functioncallback
Returns *

Hook the mouse up event and stop it propagating further down the scenegraph

entity.mouseUp(function (event, control) {
    // Mouse up with button
    console.log('Mouse up button: ' + event.button);

    // Stop the event propagating further down the scenegraph
    control.stopPropagation();

    // You can ALSO stop propagation without the control object
    // reference via the global reference:
    ige.input.stopPropagation();
});
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