Method: mousePosWorld

Gets the position of the mouse in world co-ordinates.
mousePosWorld (IgeViewport viewport)
  • IgeViewportviewport The viewport to use as the base from which the mouse position is determined. If no viewport is specified then the current viewport the engine is rendering to is used instead.
Returns IgePoint3d The mouse point relative to the world center.

Get mouse position in world co-ordinates

var mousePosWorld = entity.mousePosWorld();
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