Method: dimensionsFromCell

Sets the geometry of the entity to match the width and height of the assigned texture cell. If the texture is not cell-based the entire texture width / height will be used.
dimensionsFromCell (Number percent)
  • Numberpercent The percentage size to resize to.
Returns * The object this method was called from to allow method chaining

Set the entity dimensions based on the assigned texture and cell

var texture = new IgeSpriteSheet('path/to/some/cellSheet.png', [
    [0, 0, 40, 40, 'robotHead'],
    [40, 0, 40, 40, 'humanHead'],
// Assign the texture, set the cell to use and then
// set the entity to the size of the cell automatically!
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