Gets / sets the 3d geometry of the entity. The x and y values are relative to the center of the entity and the z value is wholly positive from the "floor". Used to define a 3d bounding cuboid for the entity used in isometric depth sorting and hit testing.
bounds3d (Numberx, Numbery, Numberz)
NumberxThe new x value in pixels.
NumberyThe new y value in pixels.
NumberzThe new z value in pixels.
Returns * "this" when arguments are passed to allow method chaining or the current value if no arguments are specified.
Set the dimensions of the entity (width, height and length)